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Old Mar 24, 2006, 09:08 AM // 09:08   #1
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Default Trying the new Necro skills in Factions...

Fairly interesting... the Golem is cool, but I don't think I'd want to use up my elite for him. I haven't had much time to test other stuff out.

Anyway, here's an SS of the little guy:

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Old Mar 24, 2006, 09:12 AM // 09:12   #2
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i think he looks kewl but i dont like the fact that u can only have one at a time =(
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Old Mar 24, 2006, 09:15 AM // 09:15   #3
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wow, nice golem thing!
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Old Mar 24, 2006, 11:22 AM // 11:22   #4
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It looks nice! Can you really only have one? What makes it elite? Argh, too many questions!

Work can't end soon enough today!
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Old Mar 24, 2006, 04:01 PM // 16:01   #5
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Okay, I'm more impressed with the Golem. He can take and give a tremendous beating.
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Old Mar 24, 2006, 04:33 PM // 16:33   #6
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Ahh... Vampiric Horror... cost 25e but all damage it does is returned to you as health. Nice! Seems like there'd be a break even point where enough of these guys up would pay for Verata's and Blood of the Master. Might even make me think that N/E with Glyphs would be superior to N/Mo w/ Heal Area.

Hmm... so much to think about.
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Old Mar 24, 2006, 05:45 PM // 17:45   #7
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So sad vampiric horrors are only lvl 14 with 12 Death Magic.
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Old Mar 24, 2006, 06:32 PM // 18:32   #8
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Quote:
Originally Posted by Njall
So sad vampiric horrors are only lvl 14 with 12 Death Magic.
that's why you wear a sup. rune on your death magic head scar...
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Old Mar 24, 2006, 07:25 PM // 19:25   #9
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Ok, I was tired or something. I forgot that horrors and fiends are lvl 14 too with 12 in Death.
I thought there was like bone minions.
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Old Mar 25, 2006, 08:43 AM // 08:43   #10
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If I remember correctly golems were lvl 21 at 12 death. It makes me kinda uneasy to think about a lvl 25 at death 16 (or the occasional lvl 26 with death +1 20% mod) ally that leaves a corpse when used. Worth the elite, who knows? Friggin cool design though.
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Old Mar 25, 2006, 08:46 AM // 08:46   #11
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I guess the question i wanna ask is...what elites are current MM using now?
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Old Mar 25, 2006, 12:30 PM // 12:30   #12
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glyph of renewal (for constant verata sac)
tainted flesh
glyph of energy
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Old Mar 25, 2006, 12:35 PM // 12:35   #13
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Im frankly very glad there is a 1 cap. MM's have been destroying the 12v12 for the past 24 hours, and those golems are dam tough.
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Old Mar 25, 2006, 01:28 PM // 13:28   #14
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Have you seen a level 26 golem? Mine has been anihilating everything in it's path. Even enemy golems that are level 21 drop quickly.
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Old Mar 25, 2006, 01:44 PM // 13:44   #15
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me golem, me crush!
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Old Mar 26, 2006, 02:25 AM // 02:25   #16
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Until someone bums up with Verata's Aura.
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Old Mar 26, 2006, 04:35 AM // 04:35   #17
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Quote:
Originally Posted by Cirian
It looks nice! Can you really only have one? What makes it elite? Argh, too many questions!

Work can't end soon enough today!
Elite because it only costs 15, and it leaves an EXPLOITABLE CORPSE when it dies!

It's essentially an undead pet. You can reraise him when he dies, so he doesn't require upkeep, and you can use him like a rechargable moving Death nova bomb.

Despite taking up an elite... Works really well with a Rit/N
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Old Mar 26, 2006, 05:30 AM // 05:30   #18
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I have so many plans for this.

N/mo flesh golem + balthalzars aura.

The possibilities are endless. Put death nova on him too. Also. Can you stick things like brutal weapon on him? That would be kinda fun.
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Old Mar 26, 2006, 03:45 PM // 15:45   #19
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I think having a lvl26 golem of DOOM is worth the elite slot. It's just like a pet, but better, and it only takes one skill on your bar. ^_~
I think this was put in for all the ranger that wanted pets, haha.
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Old Mar 26, 2006, 05:49 PM // 17:49   #20
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I've brought my MM over from Tyria and have modified it a bit. She's more of a minion thief than a minion raiser. It's funny to steal those big Golems away from the new Canthan MMs. Muhahah.

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